TrueSkillThroughTime - Skill Estimation Based on a Single Bayesian Network
Most estimators implemented by the video game industry
cannot obtain reliable initial estimates nor guarantee
comparability between distant estimates. TrueSkill Through Time
solves all these problems by modeling the entire history of
activities using a single Bayesian network allowing the
information to propagate correctly throughout the system. This
algorithm requires only a few iterations to converge, allowing
millions of observations to be analyzed using any low-end
computer. The core ideas implemented in this project were
developed by Dangauthier P, Herbrich R, Minka T, Graepel T
(2007). "Trueskill through time: Revisiting the history of
chess." <https://dl.acm.org/doi/10.5555/2981562.2981605>.